russia never formally declares war. you can check the history and correct me on this if you can. nevertheless russia has repeatedly threatened to nuke europe.
> dont remember seeing Lavrov delivering a declaration of war
Mr "Lithuania Will Disappear From the World Map" has not been so shy on this aspect
"Dmitry Medvedev on Feb. 18 threatened to use nuclear weapons against the U.S., the U.K., Germany, and Ukraine if Moscow loses all occupied Ukrainian territories".
In Academia, this is not how to cite references. Date, link, etc. The quality of the reference is also important, not “such and such blogger”, might as well go to local bar and ask the regular drunk for references.
Because in the real world (tm) a diplomat announcing this has consequences. Press can parrot any fantasy they want, gullible may just as well watch Marvel entertainment, same relation to reality.
By what metric do you consider them a failed state?
You’re on HackerNews, this website attracts free thinkers, we’re not the group that our influenced easily by propaganda, open your mind, read some data, visit the country and then form an opinion. Dont parrot the propaganda of non-free media.
How about visit Ukraine, the country that was invaded who doesn't want to be absorbed by Russia. The country whose civilian population is deliberately targeted. Russia is run by a cold war dictator who doesn't care how many lives he wastes.
*It's my current understanding that Ukrainians performed this sabotage.*
If that were vaguely true, Germany which owned 51% of NordStream would have sued UKR immediately and abolished diplomatic relationship. The fact they didn’t tells you everything you need to know about the absurdity of your claim.
For graphics rendering Euler equation doesnt matter. Colours are 0.0-1.0 and have no relation to reality, but it works. Same with rotations (if we’re not using Quaternikns)
> For graphics rendering Euler equation doesnt matter.
Huh?? "Euler angles" are one of the most popular representations in computer graphics! The only other good alternative is quaternions, where as you say this also matters!
Yes, but do you really need to scale all your values to make the rotation amount fit into a sin() call, only to have to scale them back again when you're done?
I think what they're getting at is "why are we scaling everything so one full turn is sin(6.28ish) when we can just say sin(1)?"
You could easily try it out by defining a function that replaces sin(), cos(), and tan() with their "turn" equivalents, and seeing how you get on.
The C standard defines the functions sinpi(), cospi(), etc. that act on half-turns. If you have a modern compiler, all you have to do is to include math.h
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